On today’s show, we try something new: a special episode dedicated to design in Game Development. Nando (@nandorocker) has Stephen Riley (@stephenriley) of DraftFCB and special guest Nick Slough, Lead Artist at Blizzard Entertainment. What can we learn from the Gaming industry? Process, corporate culture, techniques, production and just what it’s like to work with guys who worked on your childhood favorites. Plus, Nick reveals why people like Minecraft SO MUCH, Photoshop Etiquette and devs vs. designers (FIGHT!) Give us your thoughts?

Links

Soundtrack: “The Helena Beat” by Torches

Art: Nick Slough (no links, he’s in hiding)

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