On today’s show, we try something new: a special episode dedicated to design in Game Development. Nando (@nandorocker) has Stephen Riley (@stephenriley) of DraftFCB and special guest Nick Slough, Lead Artist at Blizzard Entertainment. What can we learn from the Gaming industry? Process, corporate culture, techniques, production and just what it’s like to work with guys who worked on your childhood favorites. Plus, Nick reveals why people like Minecraft SO MUCH, Photoshop Etiquette and devs vs. designers (FIGHT!) Give us your thoughts?
- Colossal Squid Collapses
- Netflix Now The Largest Single Source of Internet Traffic in North America
- Minecraft: WTF is that?
- Jane McGonigal and the effort to solve problems through gaming
- Photoshop Etiquette – Tears to my eyes. Every designer should read this.
- Designer-Developer discord – Surprisingly
greatin-depth and creative Smashing article on the dev/designer relationship
Soundtrack: “The Helena Beat” by Torches
Art: Nick Slough (no links, he’s in hiding)